tag:blogger.com,1999:blog-548613718636739636.post3255768649812715524..comments2024-03-22T07:16:32.743-04:00Comments on Paul Gestwicki's Blog: Student evaluation plan for game programmingPaul Gestwickihttp://www.blogger.com/profile/00684898302302604274noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-548613718636739636.post-37105642293714927192010-08-04T08:53:19.431-04:002010-08-04T08:53:19.431-04:00Since the class is a development studio experience...Since the class is a development studio experience, it will work just like in any other development studio: the student will no longer be welcome to participate in any aspect of the project. It may sound harsh at first, but it is the only way to make it a legitimate studio environment, to enforce accountability.<br /><br />Of course, I expect 99% of problems to be solved through consultation. Keep in mind that, as part of Scrum, students have to commit to tasks at the beginning of each Sprint and log their progress. It will be quite clear if someone's problem is related to time-management --- which is where a lot of problems come from with students, from my experience --- and so it will be straightforward to sit with the student and look at how to more wisely schedule productive hours.Paul Gestwickihttps://www.blogger.com/profile/00684898302302604274noreply@blogger.comtag:blogger.com,1999:blog-548613718636739636.post-25761504943930361832010-08-04T06:14:11.059-04:002010-08-04T06:14:11.059-04:00firing a student? that seems interesting, but hard...firing a student? that seems interesting, but hard to visualize , in a classroom environment. What will that particular student do if he is fired from the class?Siva Kumar Ramakrishnanhttps://www.blogger.com/profile/15159840995479459237noreply@blogger.com