tag:blogger.com,1999:blog-548613718636739636.comments2024-03-18T21:38:15.525-04:00Paul Gestwicki's BlogPaul Gestwickihttp://www.blogger.com/profile/00684898302302604274noreply@blogger.comBlogger409125tag:blogger.com,1999:blog-548613718636739636.post-15916440640271375902024-03-18T14:47:02.601-04:002024-03-18T14:47:02.601-04:00I hope so, otherwise I spent a lot of time paintin...I hope so, otherwise I spent a lot of time painting guys who are going to live in a box :)<br /><br />Thanks for reading!Paul Gestwickihttps://www.blogger.com/profile/00684898302302604274noreply@blogger.comtag:blogger.com,1999:blog-548613718636739636.post-46662171779735979322024-03-18T03:11:21.192-04:002024-03-18T03:11:21.192-04:00nice game!nice game!bmghttps://www.blogger.com/profile/02954318622980279742noreply@blogger.comtag:blogger.com,1999:blog-548613718636739636.post-15541911781016124232024-02-29T09:45:21.008-05:002024-02-29T09:45:21.008-05:00There was a thread about academic CS and unit test...There was a thread about academic CS and unit testing over on Linked In the other day. Seeing one of my students confidently asserting that he was using automated testing in all of his senior projects made me proud.<br />https://www.linkedin.com/feed/update/urn:li:activity:7167851710693003264/Paul Gestwickihttps://www.blogger.com/profile/00684898302302604274noreply@blogger.comtag:blogger.com,1999:blog-548613718636739636.post-62538099975992390142024-02-29T09:40:20.275-05:002024-02-29T09:40:20.275-05:00We run auto testing on most of our code before pus...We run auto testing on most of our code before pushing it out into the wild and it has saved us more headaches and egg on our faces than I can count. Great example of how taking the time to "Measure Twice, Cut Once" can really save the day. It's worth the effort. Georgehttps://www.blogger.com/profile/04364727297159668724noreply@blogger.comtag:blogger.com,1999:blog-548613718636739636.post-71067358598195370312024-01-26T15:56:18.440-05:002024-01-26T15:56:18.440-05:00These are parameterized tests, so they run once fo...These are parameterized tests, so they run once for each parameter value. The "use_parameters" sends 1 the first time but 3 the second time, so number_to_add will be 1 on the first run and 3 on the second. <br /><br />I have not put this into a utility class. You are welcome to take the code and do with it what you will--consider it CC0 / public domain. <br /><br />Thanks for checking it out!<br /><br />I'm glad you found it helpful!Paul Gestwickihttps://www.blogger.com/profile/00684898302302604274noreply@blogger.comtag:blogger.com,1999:blog-548613718636739636.post-87111656529496122972024-01-26T14:54:54.828-05:002024-01-26T14:54:54.828-05:00Hello. I'm a game dev (and relatively new to g...Hello. I'm a game dev (and relatively new to godot). I found this post quite helpful, and I also have a few questions. <br />1. In your tests, I notice that you only ever add one signal when testing CompositeSignal. Why is that?<br />2. Have you made this utility class public on github? If so, would you be willing to share the link?<br />I'm interested in finding utility repos (maybe even creating my own) to speed up new projects.<br /><br />Thanks for your time, and for this post! <br />Best wisheslukemshttps://www.blogger.com/profile/03092608792225053653noreply@blogger.comtag:blogger.com,1999:blog-548613718636739636.post-7109780650946616062023-12-20T14:18:59.857-05:002023-12-20T14:18:59.857-05:00I may try the two-phase deadline in the spring to ...I may try the two-phase deadline in the spring to see how it goes. I'm thinking the one/per week might need to be reduced after the team projects start. If not, it will be like it is now, with little to motivate them to resubmit them earlier.<br /><br />I posted my first comment before reading your next post. The last part would have been better on it. For me, the "hiding" would be from others looking at the grade, trying to figure out what it actually means. Is an N of 2 enough to start a faculty-led revolution? If so, count me in!Dave Largenthttps://www.blogger.com/profile/17022381116878091278noreply@blogger.comtag:blogger.com,1999:blog-548613718636739636.post-36120881346245064602023-12-20T13:45:43.086-05:002023-12-20T13:45:43.086-05:00I had not thought of a two-phase deadline. I wonde...I had not thought of a two-phase deadline. I wonder what would happen with a policy like "Infinite resubmissions until X date, then max one per week to clean things up"? That might be worth trying: it's a low cost experiment that might reveal something interesting.<br /><br />Wouldn't it be interesting to turn the whole curriculum into competency-based? I wonder how that would affect what courses we offer. That is, I don't think the university would let us get away with not using "courses" as the essential unit of loading faculty and students alike. I imagine it would be difficult to come up with an equitable model of competency opportunities. Also, I am uncertain we would agree on a set of competencies. Yet, it's an interesting thought experiment.<br /><br />Regarding hiding-what-was-learned, I think it's important to talk about "From whom?" I don't think my students have any doubt about what they have or have not shown evidence of learning. I spend a lot of time giving them feedback about this. Any attempt to turn such an experience into a grade--whether it's via specifications grading or averaging or any other summary--is going to lose something. This is why I pondered, in my other post yesterday, why we haven't had a real faculty-led revolution against grading policies as such.Paul Gestwickihttps://www.blogger.com/profile/00684898302302604274noreply@blogger.comtag:blogger.com,1999:blog-548613718636739636.post-15102506633047024722023-12-20T11:47:39.100-05:002023-12-20T11:47:39.100-05:00Maybe something between 1 and 2? Allow mastery dem...Maybe something between 1 and 2? Allow mastery demonstration until the end of the semester, but greatly throttle resubmissions after team projects start, thus encouraging more resubmissions before hand, and thus (presumably) more mastery before the teams form.<br /><br />Your observation about the end of the semester being an arbitrary "end of learning" line in the sand is an interesting one. When we're forced to assign grades at the end of a semester, a grade for a first-year class--when viewed a couple years later--does not indicate how well the learner understands the content _now_, but rather how well they understood it at an arbitrary moment in time. What if they continued to work at it, and a month later everything made sense? What if a learner could show mastery days/weeks/months/years(?) later and we went back an revised their grade to reflect current understanding. This would mean that their transcript would more accurately reflect what they've mastered by the time they graduate, as opposed at the end of arbitrary semester deadlines.<br /><br />(And, I won't even bring up the whole point-averaging-hiding-what-was-actually-learned issue.)Dave Largenthttps://www.blogger.com/profile/17022381116878091278noreply@blogger.comtag:blogger.com,1999:blog-548613718636739636.post-64112629770735272562023-04-14T20:25:05.375-04:002023-04-14T20:25:05.375-04:00Really thanks a lot yo make happy i spend 4 hours ...Really thanks a lot yo make happy i spend 4 hours and you have the real answerElforunnerhttps://www.blogger.com/profile/04085499483518223783noreply@blogger.comtag:blogger.com,1999:blog-548613718636739636.post-25563553704573158162023-01-10T20:25:52.435-05:002023-01-10T20:25:52.435-05:00Have fun! I found this set enjoyable to paint over...Have fun! I found this set enjoyable to paint overall. Feel free to post a link to your finished project when you're done!Paul Gestwickihttps://www.blogger.com/profile/00684898302302604274noreply@blogger.comtag:blogger.com,1999:blog-548613718636739636.post-27439953409599415172023-01-10T16:25:53.411-05:002023-01-10T16:25:53.411-05:00Thanks for this. I'm going to attempt to paint...Thanks for this. I'm going to attempt to paint mine using Army Painter's Speedpaint range. If they turn out as good as yours I'll be happy :)HolyBhttps://www.blogger.com/profile/15170560196989786260noreply@blogger.comtag:blogger.com,1999:blog-548613718636739636.post-32441168848380662342022-10-13T10:19:43.282-04:002022-10-13T10:19:43.282-04:00You're welcome! I hope you enjoy both the pain...You're welcome! I hope you enjoy both the painting and the game!Paul Gestwickihttps://www.blogger.com/profile/00684898302302604274noreply@blogger.comtag:blogger.com,1999:blog-548613718636739636.post-52883474602168718612022-10-13T09:30:11.825-04:002022-10-13T09:30:11.825-04:00I'm late to the party, but just got the game. ...I'm late to the party, but just got the game. Thanks for you inspiration.Drtangleboneshttps://www.blogger.com/profile/06901695396610920133noreply@blogger.comtag:blogger.com,1999:blog-548613718636739636.post-88871418114142130482022-09-06T07:13:46.298-04:002022-09-06T07:13:46.298-04:00Good point! I suppose I should have been more clea...Good point! I suppose I should have been more clear, too. I didn't mean that they did it to impress me, but rather that they assumed the rules didn't apply to them. That's the kind of pride I meant to imply. That also does not take at all from your point, though, and sloppiness vs. pride would be indistinguishable in this case.<br /><br />I feel like I have had more trouble this semester with students not following instructions. On my end, it's hard to distinguish between inability to read and failure to read. It's something I'm still working on understanding, because I do think it's more prevalent. I also have just *more students* this semester than I have in the past.Paul Gestwickihttps://www.blogger.com/profile/00684898302302604274noreply@blogger.comtag:blogger.com,1999:blog-548613718636739636.post-69536044177595739602022-09-06T07:01:30.783-04:002022-09-06T07:01:30.783-04:00Regarding "What happened" here there mig...Regarding "What happened" here there might be an even simpler answer than attributing the students failure to hubris. In my experience, students that ignore specific, actionable advice on how to make their work easier are often not doing this consciously, i.e. because they want to show off. Rather, they just didn't pay that much attention. (this experience comes from students in STEM fields, humanities could ofc be very different)<br /><br />It's very possible that some students did want to "impress" by analyzing a complex video game, I'm just not sure if this is true for the majority.Leo Gaskinhttps://www.blogger.com/profile/06399306385935577026noreply@blogger.comtag:blogger.com,1999:blog-548613718636739636.post-36935489017197529982022-08-03T08:11:56.950-04:002022-08-03T08:11:56.950-04:00That's great! Have fun with it! Painting is su...That's great! Have fun with it! Painting is such a fun hobby. It's fun for me to look at what I was trying to do 8 years ago and compare it with how I'm doing now.Paul Gestwickihttps://www.blogger.com/profile/00684898302302604274noreply@blogger.comtag:blogger.com,1999:blog-548613718636739636.post-43982023425205086602022-08-03T07:31:23.432-04:002022-08-03T07:31:23.432-04:002022 and am going to use this to paint my Drizzt s...2022 and am going to use this to paint my Drizzt set this weekend.Kallistohttps://www.blogger.com/profile/17860923692146850395noreply@blogger.comtag:blogger.com,1999:blog-548613718636739636.post-34224265284696026242022-06-14T18:55:57.353-04:002022-06-14T18:55:57.353-04:00This was a fun read of a laborious project.This was a fun read of a laborious project.Koskinenhttps://www.blogger.com/profile/00451717274720857674noreply@blogger.comtag:blogger.com,1999:blog-548613718636739636.post-25574113808632756902022-06-12T17:23:44.754-04:002022-06-12T17:23:44.754-04:00Glad to help! Glad to help! Paul Gestwickihttps://www.blogger.com/profile/00684898302302604274noreply@blogger.comtag:blogger.com,1999:blog-548613718636739636.post-37454081854085394092022-06-12T16:48:09.987-04:002022-06-12T16:48:09.987-04:00!
Been trying to pass an array for a couple of d...! <br /><br />Been trying to pass an array for a couple of days now with long compile times trying to figure this one out! And it was just a simple & that was needed haha! Thanks again :D Cheersfleppohttps://www.blogger.com/profile/18214405943979569437noreply@blogger.comtag:blogger.com,1999:blog-548613718636739636.post-62353762859739910292022-05-13T12:58:05.105-04:002022-05-13T12:58:05.105-04:00I'll definitely check that out. I would also r...I'll definitely check that out. I would also recommend an app called Dized which I used with Tiny Epic Dungeons (I'm not affiliated, I promise) and found it very helpful to get people going in the game. It's a hand holding type of tutorial app.They also have splendor and scythe amongst othersin thereFloaterukhttps://www.blogger.com/profile/04176856246046206730noreply@blogger.comtag:blogger.com,1999:blog-548613718636739636.post-46951363472773976592022-05-13T08:16:01.844-04:002022-05-13T08:16:01.844-04:00I have had several students say they love "ho...I have had several students say they love "how to play" videos over rulebooks. Personally, I enjoy reading rulebooks, but it seems that is not a prerequisite for enjoying interesting games.<br /><br />I like SUSD's video about how to teach games, too. You might enjoy that: https://youtu.be/P5fjDaFuft8<br /><br />Thanks for reading and commenting -- have a great day!Paul Gestwickihttps://www.blogger.com/profile/00684898302302604274noreply@blogger.comtag:blogger.com,1999:blog-548613718636739636.post-8775228680898074102022-05-13T08:04:22.019-04:002022-05-13T08:04:22.019-04:00I've been reading your blog today. I've fo...I've been reading your blog today. I've found it very interesting so far and plan to read more of it. I have also found this difficulty in introducing people to new and more complex games. If left to their own devices then I find most people may the time and interest to really give things an extended chance. I have two solutions to this. Use an ever increasing weight of rules system so that peoples understanding of rules doesn't need to from Snap to Gloomhaven immediately. Games like tiny Epic Dungeons introduce stats dice turns etc without 200 page rules books. The second is to walk then through simplified versions of the game yourself. We a teacher you will understand the joy I get when the lights of understanding turn on then the horror that you're about to lose to the student. To your other point, and as someone that writes and delivers training for a large part of my job, I find the books are often horrendous. Interchangeable terms for the same action, expectation of prior knowledge, lay out and order making no sense. There does not seem to be an editing process or review process to many. Bushido being the last one I read and thought"this needs a real edit". It's a shame as more people would enjoy the hobby if it was more approachable. Anyway, I'll carry on reading now. Stay safeFloaterukhttps://www.blogger.com/profile/04176856246046206730noreply@blogger.comtag:blogger.com,1999:blog-548613718636739636.post-83940744900847492482022-01-21T13:44:30.765-05:002022-01-21T13:44:30.765-05:00You're welcome--and nice work! I see you also ...You're welcome--and nice work! I see you also did some Gloomhaven figures. Both are fun games. My last experience with JIME left me a little cold, but that was a while ago now, and I'm thinking about getting it back to the table.Paul Gestwickihttps://www.blogger.com/profile/00684898302302604274noreply@blogger.com