Paul Gestwicki's Blog

a blog for reflective practice that was cleverly named after its author

Tuesday, April 21, 2026

What we learned in CS222, Spring 2026 edition

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I worked my CS222 students through my usual semester reflection exercise today. I gave them five minutes to write down everything they learn...
Friday, April 17, 2026

Vlaada Chvátil's observations on diplomacy and winning

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I just finished listening to Vlaada Chvátil 's appearance on Justin Gary 's Think Like a Game Designer podcast . It's definitely...
Monday, March 23, 2026

Paper prototyping, digital prototyping, and the DORA Metrics

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My video game preproduction class formed teams and started work on their final projects a few weeks ago. Each group started working on digit...
Saturday, February 21, 2026

Amphibian-based grading

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I have a friend, roughly my age, who studied architecture at Ball State as an undergraduate. He told me a story many years ago about his mos...
Saturday, February 14, 2026

Introducing students to Capture Go

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I am enjoying teaching introduction to game design after my years-long hiatus. The class is very eager, the sort that I rarely have to wait ...
Monday, February 2, 2026

Shove Off! at Global Game Jam 2026

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This past weekend, I participated in Global Game Jam at Ball State University . This was the first time in many years that I was not hosting...
Wednesday, January 28, 2026

"Artificial, Not Intelligent" essay published at The Raised Hand

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My essay for The Raised Hand was published this morning: https://theraisedhand.substack.com/p/artificial-not-intelligent-how-meeting It is m...
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About Me

Paul Gestwicki
In no particular order: teacher, scholar, painter, father, husband.
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